Among the three co-pilots, she appears to be the eldest, and the leader among them. She tends to speak seriously and proposes to do the most daring and dangerous things.
First introduced in Super Robot Taisen: Original Generation 2 and refined in the 3rd Super Robot Wars Alpha, players can switch a playable character's theme song with another, allowing almost any song to play for a given unit.However, the number of times this is possible for a battleship can be upgraded to a maximum of three. A new system, whenever a unit docks with any battleship, it has the option of switching out with another unit not initially sortied.This is determined by either blue orbs (friendship) or hearts (attraction). First introduced in Super Robot Wars 64, units earn better dodging and attacking stats by standing adjacent to a character they are emotionally attached with, usually from the same series.
Also, bonus level are variable depends on the series, series that have more units or bigger contribution to the story (especially Brain Powerd, Gundam SEED and Nadesico this time) receives less bonus than series having fewer units. Unlike MX, three series can be chosen at once and an additional three during subsequent replays, until all 15 series have been chosen.
First introduced in Super Robot Wars MX, this system allows players to increase the number of possible upgrade steps for chosen units and increases the amount of experience points and credits one can earn.Judgement features several systems used in previous games, as well as new ones.